tag:blogger.com,1999:blog-5136269204976433396.post6517732764568792260..comments2023-11-15T00:32:59.583-08:00Comments on Wakeskater Studio Indie Game Development: [Design] My Ideal MMO: Part 4 - PvPAnonymoushttp://www.blogger.com/profile/06587857573568882311noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5136269204976433396.post-67547090842517452292012-07-15T02:55:16.552-07:002012-07-15T02:55:16.552-07:00The idea is that you have to be penalized for PKin...The idea is that you have to be penalized for PKing, if you don't have sides, then you would PK someone, and then you have no where to go and you just get killed over and over by the other players, that doesn't facilitate PvP, it actually discourages it. And if you don't punish pkers, everyone would just gank a person now and then and take their armor. That sucks if there is no penalty for that. But if they are the enemy now because of it, you can find them and kill them back.<br /><br />Evil aligned players would HAVE to stick together because they would have no where else to go. Just because they are evil/pkers doesn't mean they can't live together in a city. <br /><br />It's the reason gangs exist, and what not, society would evolve around their brutality, and they would create their own society apart from the good aligned players. The evil towns would have to have a sort of rule system develop in order to keep from killing each other. Such players would be outcasted from towns by the other players and really have no where to go. This would evolve into a free form societal system and I don't see how that's boring ^_^. <br /><br />Free ganking with no penalty seems boring to me.Anonymoushttps://www.blogger.com/profile/06587857573568882311noreply@blogger.comtag:blogger.com,1999:blog-5136269204976433396.post-68186396287069471722012-07-14T19:00:53.175-07:002012-07-14T19:00:53.175-07:00The whole Good vs Evil sounds incredibly boring. T...The whole Good vs Evil sounds incredibly boring. There shouldn't be "sides", just a reputation system, maybe titles as well. For example, if I heavily PK (over X amount of PKs) I might earn a certain title which will alert other players of my reputation. Or, if you were to stick with the Good vs Evil system it would have to be more balanced. I also don't see how a bunch of Evil Aligned players would stick together, if they normally PK why would they hang around other players? A guild system might fix that, though.Anonymousnoreply@blogger.com