Well I pulled one of those night time programming sessions and got most of level 3 fleshed out. Version 006 is able to be downloaded.
What is new this download:
- Some Added Background Graphics
- Reduced Metal Prices on some things to give a little more leeway for level 3 and other harder levels.
- Added Upgrade Button for buildings (Only works for Weapon Facility atm)
- Reduced Core costs on some buildings
- Added a new level of enemy! (Level 7... yikes!)
- New song in the game!
- Explosion SFX
- Mother Effin Laser Turrets.
So let's look at some things. First of all Level 3 has 12 waves and at the end you will face off against a boss. The boss isn't ready yet but I'll work on figuring something out for him.
A new 'level' of enemy has also been added. Before I had 6 levels of enemies based on color and they had HP multipliers and attack multipliers (among a few other things). I added a new 7th one that is pretty darn tough to kill. I had to spam laser turrets around my base in Level 3 to kill em off quickly enough. And I may make them harder to kill but slow them down a little.
Here is a nice chart I made to show some enemy levels and how it works:
As you can see there are 7 levels of enemies and they start at 100% HP modifier all the way to 4000% HP modifier. I may bump up the level 7 guys, as they were threatening but by the time they came out I had so many turrets they died before they could do much damage.
Then again, there will be a boss after you manage to hold off all 12 waves.
You are going to be spamming wall repairs in level 3. Because of this I gave a bit more time between the waves and spread waves out so they weren't as concentrated. This is because you are keeping track of 2 locations: Your base and you mining fields.
Here are some screen shots of some of the new things I added this update:
I made a new planet graphic for Level 3. In some of the other levels you'll notice planets from SBX2 that I added in.
To beat level 3: Lots of Mithril Walls, Lots of Laser Turrets and power them with Attack+ Generators. This is how you do enough damage to stop the level 6 and 7 guys.
Also the song that was used before for the levels was Fire Tundra and is the background music in Levels 2 and 3. The tutorial level and Level 1 have a new background song called Mass Extinction.
I added some explosion sound effects as well and turned down the BGM volume a bit.
Another way to make the level a lot easier is to get the Weapon Facility and click the upgrade button. If you have enough it will work. Later I'll add a mouse-over graphic telling you how much you need for the upgrade but for now you will just have to guess! If it asks a confirmation you have enough resources.
So for now the game has quite a bit of content to play through! Get to level 3 so you can use those mother effin laser turrets. They're pretty bad ass.
Download the latest file here:
or here:http://www.mediafire.com/download.php?kp0gsqlglb2akjz
Let me know what you think of the latest file!
Cheers,
WakeskaterX